Frostbite Game Engine

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Game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, and eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch.Wikipedia

Frostbite was also one of the problems in the development of Mass Effect Andromeda, a game that failed to find critical or financial success.The ongoing problems with the game engine and EA's.

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The frostbite engine games have the same damn bugs that the other stinking games had (this coming from a Madden perspective, never really liked professional soccer enough to play a FIFA game). In all due respect, EA doesn't give a rip about sports games. Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, and eighth generation game consoles PlayStation 4 and Xbox One. Download Frostbite 3 Engine. The Frostbite engine empowers game creators to shape the future of gaming. We provide the tech behind games like Battlefield & Mass Effect. The Frostbite Engine is a multi-genre and platform video game engine, it is developed by EA Digital Illusions CE. Frostbite debuted with the release of Battlefield: Bad Company, which ran on Frostbite 1.0. 1 Games using Frostbite 1.1 Frostbite 1.0 to 1.5 1.2 Frostbite 2 to 2.5 1.3 Frostbite 3 The following is a list of the current games running on the Frostbite engine: Battlefield Bad Company.

Frostbite Game Engine Wiki

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Sentences forFrostbite (game engine)

EngineFrostbite game engine mod managerGame
  • It is the third free-to-play game in the franchise overall, along with being the only free-to-play racing game that runs on the Frostbite 3 game engine.Need for Speed-Wikipedia
  • The following day, Battlefield 4s first gameplay trailer, which doubled as a showcase for the Frostbite 3 engine was released.Battlefield 4-Wikipedia
  • The game is the first in the series to be developed in the Frostbite Engine, and it incorporates a story mode titled Longshot Mode, akin to The Journey in FIFA 17.Madden NFL-Wikipedia
  • During the development for Need for Speed: The Run, EA Black Box dropped its custom engine and adopted Frostbite 2 engine.EA Vancouver-Wikipedia
  • Through their Frostbite Labs division, the company also develops the Frostbite game engine.DICE (company)-Wikipedia
  • In 2013, EA confirmed that all future games developed by BioWare will be made on EA DICE's Frostbite 3 engine.BioWare-Wikipedia
  • FIFA 18 is the second instalment in the series to use the Frostbite 3 game engine, although some versions of the game use a different game engine.FIFA 18-Wikipedia
  • Based in Gothenburg, Sweden, it was reported that the studio would focus on development games using the Frostbite game engine.Need for Speed Rivals-Wikipedia
  • DICE debuted its studio developed Frostbite engine with the game which allows for the high destructibility, and the engine has since been updated to run later titles.Battlefield: Bad Company-Wikipedia
  • The Run was powered by DICE's Frostbite 2 engine, making the game the first non-shooter and one of the first console titles to use the engine.Need for Speed-Wikipedia
  • An expansion pack entitled The Exalted March had been in development, but was cancelled as the studio decided to focus on tweaking the Frostbite engine, which would be used for their future games.Dragon Age II-Wikipedia
  • It is the first game in the series to run on EA Digital Illusions CE's Frostbite 2 game engine.Medal of Honor (video game series)-Wikipedia
  • Battlefield 3 debuts the new Frostbite 2 engine.Battlefield 3-Wikipedia
  • It runs on an internally developed game engine, as opposed to Frostbite engine that several versions of the game run on.FIFA 18-Wikipedia
  • In its 8.6/10 review, IGN wrote: 'The shift to Frostbite doesn't refresh Madden NFL 18s gameplay much, but Longshot is a memorable single-player mode.'Madden NFL 18-Wikipedia
  • The Frostbite game engine allows 90% of the environment to be destroyed, including buildings, vegetation (including trees, grass, and bushes), vehicles, other players and the ground itself.Battlefield: Bad Company-Wikipedia
  • The game is built with the Frostbite 3 engine; studio head Patrick Söderlund stated that the game would be 'DICE's interpretation of what Battlefront should be', while still incorporating elements from the previous two games.Star Wars Battlefront (2015 video game)-Wikipedia
  • Medal of Honors single-player campaign uses a modified Unreal Engine 3 while multiplayer uses the Frostbite Engine.Medal of Honor (2010 video game)-Wikipedia
  • The game's Frostbite 1.5 engine allows for destructible environments.Battlefield: Bad Company 2-Wikipedia
  • It runs on DICE's Frostbite 3 Engine.Need for Speed-Wikipedia
  • The Run is powered by DICE's Frostbite 2 engine, making the game the first non-shooter and one of the first console titles to use the engine.Need for Speed: The Run-Wikipedia
  • Madden NFL 18 is the first game in the series to use the Frostbite engine.Madden NFL 18-Wikipedia
  • It is the first game in the series to run on the Frostbite 2 game engine, whereas the previous two ran on Unreal Engine 3.Army of Two: The Devil's Cartel-Wikipedia
  • It had a new destruction system that allowed the player to break and destroy environments, based on a new game engine named Frostbite, which replaced the Refractor engine used in earlier releases (with the exception of Battlefield 2: Modern Combat, which used RenderWare).Battlefield (video game series)-Wikipedia
  • Mass Effect: Andromeda was built using EA DICE's Frostbite 3 engine, which required that BioWare construct all systems, tools, and assets from scratch as the series was previously built on Epic Games' Unreal Engine.Mass Effect: Andromeda-Wikipedia
  • This is the first FIFA game in the series to use the Frostbite game engine.FIFA 17-Wikipedia
  • The PlayStation 3 and Xbox 360 versions, marketed as FIFA 18: Legacy Edition, were not built on the Frostbite engine and do not contain any new gameplay features, and are hence identical to the previous release aside from updated kits and squads.FIFA 18-Wikipedia
  • The game was announced soon after as a prequel to Mirror's Edge showcasing the origins of Faith, and uses the Frostbite engine, instead of the Unreal Engine used in the first game.Mirror's Edge Catalyst-Wikipedia
  • At an Electronic Entertainment Expo (E3) press conference on June 10, 2013, EA DICE (whose parent company, Electronic Arts, had recently acquired a multi-year license to produce Star Wars video games), unveiled a teaser trailer for a new Star Wars: Battlefront game, built on the Frostbite 3 engine.Star Wars: Battlefront-Wikipedia
  • Although some of the game's first-person mechanics were first prototyped in the Battlefield 2 engine, Mirror's Edge was built using Epic Games' Unreal Engine 3 because DICE's own Frostbite engine was still in the early stages of its development cycle when production of the game started.Mirror's Edge-Wikipedia

This will create an email alert. Stay up to date on result for: Frostbite (game engine)

'EA dropped mod support from their games almost a decade ago,long before they adopted the Frostbite Engine as their main developmenttool.For years modders have been asking for access to gain the ability toadd to the Battlefield games.Well, rather than gain access to the engine, one coder’s madetheir own engine that can edit Frostbite-compiled levels.CaptainSpleXx has made an engine we can load in data from Frostbitemaps.Within his editor he can then make alterations, moving and deletingbuildings,changing textures, and, most importantly, recompiles the maps so theycan be played in Battlefield 4.His engine tricks Battlefield into receiving the altered map files,making the game think it’s an official patch. From there, onprivate servers,CaptainSpleXx is free to play his modded maps.'

~PCGamesN 2015


What does that mean ?
This means the project is not donediscontinued. The Core layout is done and extracting data works 99% at the time. Smashing all the extracted (modified) data back together works as well. This means all data can be modified in some way and applied to the Game you are working with. The principle of modding.
Data can be modified in some way ?
Changing Images (Textures) with Photoshop or Creating Geometry (Mesh) inside Blender is not a big deal, but this is far away from the extracted data.
The Frostbite Engine is not simply storing information in common Filetypes, No! The guys at DICE invented more efficient ways to store data by creating their own.
This means data needs to be analysed and converted. A proccess that can take days or months. Generally that's not the problem. The problem is: not one, two ... dozens of data, nobody really knows what it is and its takes time to find out.
What can it be ?
The Frostbite Engine is used by multiple Games, so the modding community (without modding tools) is big.
We have Experts out there and they have contributed:
- Textures @dainiuxxx
- Mesh -> (Geometry like Players, Objects...) @dainiuxxx & @shakotay2
- Sounds
- EBX -> (Health, Position Of Objects, Rate of Fire, Events...) @Frankelstner
...this is cool but not much. We don't really know how the terrain or animation tracks work.


Latest changelog:
-Simple External EBX Tool (20-Aug-16)
-EventGraph-Viewer Core-Implementation (25-Apr-16)
Progress March (YT-Video)
-Map Editor Direct3D Matrix to OpenGL fix (28-Feb-16)
-Map Editor Apply data (26-Feb-16)
-Map Editor Loading Pre Bugfix (23-Feb-16)
-Compiler Bug fix (22-Mar-16)
-Bug fix (01-Mar-16)
-Map Editor Gizmo (21-Feb-16)
Progress February (YT-Video)
-EBX Editor (tmp, until fix) (29-Feb-16)
-Implementation for NON-CAS patched to base. (20-Feb-16)
-Bugfix (18-Feb-16)
-Full BF4 Server support (17-Feb-16)
-Per Pixel Object Selection (16-Feb-16)
-Map Editor loading (10-Feb-16)
-Mod loader changed (08-Feb-16)
-Core BF4 server support (07-Feb-16)
-Recompile NON-CAS implementation (05-Feb-16)
Progress January (YT-Video)
-EBXCreator returns working EBXFile (16-Jan-16)
-Bugfix (10-Jan-16)
-EBXCreator preparations (24-Dec-15)
-Visual, Cas + NonCas Support update (14-Dec-15)

ZLOEmu:
BF4 Private Servers coming soon! http://youtube.com/...
Don't ask how to join Beta! You will be choosen.
Take the chance in our closed beta giveaway!

Main-Pipeline:
-Loading Unpatched/Patched resources 82% ✗
-Loading DLC Content (NON-CAS) 85% ✗
-Loading General Content (CAS) 95% ✓
-Extract EBX Files 99.9% ✓
-Modify EBX Files 95% ✓
-EBX Editor 90% ✗
-Extract ITexture Files to DDS 100% ✓
-Modify DDS and recompile to ITexture 99.8% ✓
-Extract MESH Files Geometry + UVs 90% ✓
-Mesh Bone support 0% ✗
-Load Mesh into Editor 99.5% ✓
-Convert Mesh,UVs and Normals to Wavefront OBJ 99% ✓
-Recompile Mesh from OBJ 0% ✗
-Extract Sound Files 0% ✗
-Mod Loader 90.0% ✗
-New Version Alert 100% ✓
-Clone client using Hardlinks 100% ✓
-Apply Modified EBX 100% ✓
-Apply Mesh 0% ✗
-Apply ITexture 90% (CAS-Only) ✓
-Apply Chunks 100% (CAS-Only) ✓
Editor-Pipeline:
-Axis Aligned Raycasting 100% ✓
-Axis Aligned Bouding Boxes 100% ✓
-Per Pixel Object Picking 100% ✓
-Advanced Raycasting 0% ✗
-Advanced Hit Boxes 0% ✗
-Change Lightning 0% ✗
-Change MouseSpeed 100% ✓
-Object Selection 99.9% ✓
-Object Transf./Rot./Scal. using HotKeys 100% ✓
-Layer support 100% ✓
-Convert EBX to Map Editor 80% ✗
-Modify EBX Structure from Map Editor 85% ✗
-Light support 30% ✗
-Advanced Shading 40% ✗
-Efficient gpu memory management 70% ✗
-Transformation Gizmo 80% ✗
Additional-Pipeline:
-Occlusionmesh support 0% ✗
-LuaC support 0% ✗
-Enlighten/Staticenlighten support 0% ✗
-Animationtrackdata support 0% ✗
-HKDestruction support 0% ✗
-HKNONDestruction support 0% ✗
-Event support 40% ✗


A working Editor, that allows to modify Frostbite 3 Games as you like.Source: FrostED (Official Frostbite 3 Editor)

Progress February

Bots on ZLOBf4

Frostbite Game Engine Price

BF4 Server on Linux

Youtube:https://www.youtu.be/..
Twitter (less active):@GreyDynamics
Frostbite Game Engine

Run 'run_binary.bat' to launch.
This application requires:
>Java Runtime Environment 1.8+
>2GB of free Memory
>OpenGL 4.0 GPU (GeForce GTX 260, ATI Radeon™ HD 5750 or better)


Frostbite Game Engine Download For Pc

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This tool was originaly developed by CaptainSpleXx and is now maintained by GreyDynamics.So helping this project by contributing would be really nice!

Frostbite Game Engine Pros And Cons

If you’d like to make a donation for all the hard work, I’d appreciate it.

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